State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 First Person Games in Switzerland: Q1 2024 Performance

Explore the performance metrics of the top 5 first person games in Switzerland for the first quarter of 2024, including downloads, revenue, and active users.

Top 5 First Person Games in Switzerland: Q1 2024 Performance

In the first quarter of 2024, the top 5 first person games on a unified platform in Switzerland showcased intriguing trends in downloads, revenue, and active users. Here’s a breakdown of their performance based on data from Sensor Tower.

Call of Duty®: Mobile from Activision Publishing, Inc. had a notable start to the quarter with weekly revenue peaking at around $98K in the first week of January. However, it saw a decline to approximately $39K by the end of the month. February showed a resurgence with revenues fluctuating between $48K and $70K, ending March with $61K. Weekly downloads started at 2.7K, gradually decreasing to around 1.5K by early March, and stabilizing at 1.7K towards the end. Active users began at 46K, dipped to 38K mid-quarter, and slightly recovered to 39K by the end of March.

Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed consistent weekly revenue, starting at $8.1K and peaking at $11.4K in the last week of March. Downloads saw an increase from 327 in the first week of January to 561 in mid-February, before stabilizing around 449 by the end of the quarter. Active users exhibited a steady upward trend from 2.3K in early January to 2.7K in the final week of March.

Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced a varied revenue pattern, starting at $11K, dipping to $5.6K mid-January, and peaking again at $11.4K in early March. Downloads fluctuated, starting at 377, dropping to 95 mid-February, and ending at 184. Active users ranged from 1.8K in early January, peaking at 1.6K in early March, and ending at 1.4K by the end of the quarter.

Minecraft by Mojang maintained relatively stable weekly revenue, starting at $10K, dipping to $7K mid-January, and peaking at $9.8K by the end of March. Downloads started strong at 1.5K in early January but dropped to around 277 by the end of the quarter. Active users remained robust, starting at 59K, dipping to 49K mid-quarter, and ending at 55K in the last week of March.

Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. saw a substantial increase in weekly revenue from $2.6K in early January to $11.4K in early February, before stabilizing around $6.9K by the end of March. Downloads peaked at 7.7K in the first week of January and gradually declined to 1.3K by the end of the quarter. Active users also showed an initial peak at 4.9K, increasing to 8.1K in the second week of January, and settling at 3.9K by the end of March.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024